Hi guys, I'm really excited to share with you my latest tutorial collaborating with Yiihuu.com.
In this tutorial I'll be talking about my process of making the CG film Lander. I'll cover all the way from shading, mocap animation, camera, lighting and compositing. In addition I'll talk about how to use Unreal Engine for cinematic production to speed up your workflow. Really cool stuff, please make sure you check the tutorial out!
As always, huge thanks to @Ben Erdt and @Perry Leijten for sharing the humanoid character rig&asset. Also @Vick Gaza and Perry for the big monster asset. Their work on characters are just mind blowing. Make sure check out their website.