LIFT OFF | Metahuman Animation Test (UE RTX)

Metahuman + Unreal Engine fidelity test. Did this short animation clip to stress test a Metahuman workflow i'm putting together for my short film. Metahuman face + customized body for assets, Iphone face + xsens for animation workflow. Really happy about the result. I really pushed for photorealistic lighting + rendering this time, still see some rough edges but I think it's getting closer.

Heavily inspired by my favorite movie INTERSTELLAR. Loved their practical + realistic take of a scifi theme.

Thanks for all the support + likes, really motivate me to keep creating. Hope to share with you more!

Huge thanks to David Jiang for rigging + assembling the head+body.